Principal Software Engineer, Nvidia
Dr. Andrew Russell grew up in Jamaica, went to MIT for undergrad and PhD. He has been doing research and development in the field of displays and image processing for the past 25 years. He is now at Nvidia, where he is part of the Black Nvidian Network. At Nvidia he works on making more beautifully rendered images by coupling traditional signal processing algorithms with the power of AI. At Magic Leap he improved their AR display by leading the system integration of the dimmer, which enables VR mode, as well as tracking and defining low-latency inputs paths from subsystems such as head-pose and eye-tracking. At Google, he played a key role in starting Project Starline, where he headed up the creation of a retina-resolution autostereoscopic display for 3D video conferencing. He has also helped improve DLP displays at Texas Instruments and LCOS displays at Syndiant. He has 50+ patented inventions based on his contributions to making displays more beautiful.
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